The term over saturation is sometimes used to describe the experience caused when we are constantly bombarded with too many images. We can over-saturate ourselves with too many thoughts, images, or things. This can be frustrating and can result in our thoughts and actions being more focused on one thing than is really needed.
Actually, there is a pretty common problem that causes too much over-saturation. Our brains are constantly busy trying to figure out what to do next and our brains are good at this, and because we are constantly trying to decide what to do next, they can sometimes end up doing the wrong thing.
I remember being in college where I had to be on a panel. During the questions (I had to answer everything, so my answers were on my own and the panel was very much on my own), I would always think of things I wanted to say to the audience, but I would end up saying the same thing over and over until I literally said it over and over. This was irritating to me and made my performance much worse.
This is a problem that many people face when programming and designing, especially if they are doing it on a mobile platform. A typical example of this problem is when a web page wants to do something that requires lots of bandwidth. For example if a web page wants to display a lot of images, it is very easy to saturate the display with them, but the browser doesn’t know the issue and still display them.
It’s a problem that seems to be especially prevalent on mobile platforms because the devices dont have a concept of “bandwidth”. Because the devices dont have a concept of “bandwidth” in the way that the windows did, they dont have a concept of the amount of data that can fit on a screen. This means that the devices dont know the bandwidth that they have available to them, and so they saturate the display even more.
The issue with this is that you dont have to be concerned about it but everyone does. If there’s a significant amount of data in a browser, it will show, and if there’s a significant amount of data in the screen it will take up too much space and use too much bandwidth. I feel like this is the first time that a browser has had to deal with a problem like this and yet we’ve made it worse.
This is a problem we have with desktop browsers as well. When mobile devices or other bandwidth-wasting devices are used, they can hog the entire bandwidth of a computer. This is a problem that is being addressed by a few different companies including Opera and Chrome. Opera’s developer’s have developed a new scheme called “Over Saturation”, which they claim will allow your browser to keep the screen on the screen at a constant 100% of the available bandwidth.
I’m not going to get into too many technical details here but the concept is that when you’re using a mobile device, the browser will keep the screen on the screen at 100% of the available bandwidth. This should theoretically help reduce the amount of information that is being downloaded to the user’s computer.
The problem is that over saturation has been known to actually increase the amount of information being downloaded to your computer. A similar effect is seen in some Android apps which only allow you to download a certain amount of files at a time in order to keep your battery life up. If you try to download more than that, the app will crash.
As it turns out, the developers of Android have learned from their mistakes and have disabled the feature in the latest version of the Android OS. This is a good thing because over saturation causes a lot of headaches for the user. It can also make it very difficult to download apps from multiple sources.